Aragami can use his shadow magic to gain the upper hand on foes. The main hook in Aragami is the shadow magic mechanic. There are also collectible scrolls in each map that can improve Aragami’s skills and reveal additional lore. The challenge is to adeptly avoid and assassinate these foes using Aragami’s range of stealth skills. The levels are populated with Kaiho sword and bow wielding soldiers who can kill Aragami in one hit. Paths are sometimes blocked by light barriers or raised bridges forcing the player to make detours to remove these obstacles. Usually the objective is to navigate to the end of the level or collect a talisman for Yamiko. The game plays like a typical stealth game. The catch is, Aragami must rescue Kaiho before dawn because he will cease to exist once the sun rises. To do so, he must collect a number of talismans that will free Yamiko from her imprisonment. Yamiko informs Aragami that the Kaiho have pillaged her people and that she has summoned Aragami to help her. Yamiko has been captured by the Kaiho, an army of light wielding soldiers. You play as Aragami, a shadow spirit summoned by Yamiko. The only reason to keep playing is if you are a masochist and enjoy trial and error gameplay. After the first 3 chapters you kind of see everything there is to offer. The narrative, while interesting, is a very predictable revenge tale. Aragami is developed on a modest budget, there is no facial animation, no voice acting and the game does not convey any personality or emotion in the characters. After surpassing the initial difficulty bump, the rest of the game is a series of levels featuring the same two enemies in traditional Japanese style gardens and temples. The game does not make a great impression for newcomers as it is punishingly difficult. Aragami is a stealth game that caters to hardcore fans.
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